Search results for "collaborative work"
showing 5 items of 5 documents
A Stigmergic Guiding System to Facilitate the Group Decision Process
2012
The paper presents a stigmergic approach to engineer a guiding system to facilitate the complex problem of designing the group decision processes. The system aims to provide contextual, actionable recommendations based on the knowledge and past experience of its users as recorded in a collaborative working environment implemented around the concept of stigmergic systems. Through an agent-based socio-simulation experiment we have demonstrated already the feasibility of this approach. The paper illustrates how the simulation results are transferred into a guiding system that facilitates the group decision process design through iterative queries reformulations for the identification, represen…
Līdzdalības didaktiskās stratēģijas kā dažādības pedagoģiskais risinājums vidusskolēniem STEM kompetenču iegūšanas procesā
2017
Mūsdienu pasaulē, kur tehnoloģijas nemitīgi turpina attīstīties, skolotājiem ir nepieciešams pielietot šo iespaidīgo rīku, lai rosinātu ieinteresētību skolēnos un motivētu viņus. Viens no Meksikas Vidējās izglītības sistēmas reformas mērķiem ir attīstīt vispārējas un disciplināras kompetences Fizika IV priekšmetā starp dažādiem vidusskolas skolēniem. Lai sasniegtu šo mērķi, tiek izmantotas tādas didaktiskās stratēģijas kā prezentācijas klasē un savstarpēja sadarbība starp skolēniem, kas tiek papildinātas ar Robert Marzano Dimensiju teoriju, konstruktīvisma fokusu un padziļinātu mācību apguvi. Pielietojot šīs stratēģijas, tiek demonstrēts, ka motivēti skolēni strādā labāk, apgūst kompetences…
Cross-Device Augmented Reality Annotations Method for Asynchronous Collaboration in Unprepared Environments
2021
Augmented Reality (AR) annotations are a powerful way of communication when collaborators cannot be present at the same time in a given environment. However, this situation presents several challenges, for example: how to record the AR annotations for later consumption, how to align virtual and real world in unprepared environments or how to offer the annotations to users with different AR devices. In this paper we present a cross-device AR annotation method that allows users to create and display annotations asynchronously in environments without the need for prior preparation (AR markers, point cloud capture, etc.). This is achieved through an easy user-assisted calibration process and a …
Groupware architecture for requirements processes in new product development
1999
An organization's ability to create successful products depends on how extensively it collects, analyzes and utilizes requirements information in its product development. Recent advances in groupware technologies allow such information to be shared more effectively in distributed organizations; thus, these technologies hold considerable potential as means of shortening the cycle time and improving the quality of requirements processes. This paper addresses issues in the design and implementation of groupware-supported requirements processes by drawing on experiences from large-scale industrial development projects within Nokia. The primary contribution of the paper is the conceptual design …
La colaboración científica: principales líneas de investigación y retos de futuro
2014
The construction of knowledge is a collaborative process that has seen a dramatic growth over recent decades, since almost all research activities now involve increasing numbers of researchers, institutions, disciplines and countries. The present study provides a bibliographic review of the literature on research collaboration and identifies pioneering work on the topic, the types of studies undertaken and the variables analyzed. Several approaches are discussed: the “classical” approach, based on bibliometric indicators, which has taken on a new dimension with Social Network Analysis; and quantitative and qualitative approaches, which attempt to investigate the motivations and dynamics of …